Prompts

Every fragment tea-bot has ever served, ranked by the one difficulty measure that is not circular: its position in the bot’s own prompt list. What players did with it comes second, and only once there is enough of it to mean anything.

Prompts served
10,152
29,438 attempts · multiplayer
Objectively rated
5,727
of 9,217 in tea-bot's list · 4,425 unrated
Enough data to rate
75
min 20 attempts · next best has 19
Median solve time
3.8 s
n = 27,059 solved turns

How difficulty is decided here

Two rules, both of which the previous version of this page broke

syll is the objective difficulty

tea-bot draws prompts from prompts.txt, a file of 9,217 three-letter fragments ordered easiest to hardest. The line number is the difficulty: ing is line 1. That number is fixed by the bot before anyone plays, so it cannot be bent by who happened to draw the prompt.

Lines 9,166 and up exist in the file but sit past the bot’s selection ceiling — 52 prompts it can never choose.

A rate needs a denominator

An observed solve rate is printed only once a prompt has at least 20 attempts in the current scope. Below that you get the raw count and the words “not enough data” — never a percentage, and never a zero.

On this data that is a brutal filter: 75 of 10,152 prompts clear it in multiplayer. The old site applied no floor at all, then bucketed prompts by array index, and so labelled 2,729 of its 2,750 prompts “Easy”.

“Solved” means survived, not correct

tea-bot writes a turn to the log only when the turn ends. Rejected and invalid guesses are never recorded at all, so this rate measures turns survived inside the timer, not first-guess accuracy.

A player who typed nine wrong words and then a right one appears here identically to one who got it first try. That is why solve rate sits in the nineties nearly everywhere, and why solve time is the measure worth reading.

Difficulty against the clock

Median solve time and sample size, over ten bands of the syll index

Median solve time by prompt difficulty

Multiplayer · prompts grouped into ten bands of the objective syll index. Hollow points are bands with fewer than 100 timed solves behind them.

Attempts behind each band

Across the 8 bands with at least 100 timed solves, median solve time runs 3.4 s to 6.2 s — a 1.8× spread, while the solve rate stays between 87.4% and 97.4% throughout. Almost every prompt eventually gets answered, so how often one was survived separates them barely at all. Ranking by that is how the old site put 2,729 of 2,750 prompts in a single “Easy” bucket.

Provisional bands (fewer than 100 timed solves): 8–9k (n=92), 9k+ (n=4).

View as table
Attempts, solve rate and median solve time by syll difficulty band
syll bandPromptsAttemptsSolvedSolve rateMedian solve
11,0001,00011,44511,14997.4%3.7 s (n=11,149)
1,0012,0008094,5764,38995.9%3.8 s (n=4,389)
2,0013,0006361,03995391.7%3.4 s (n=953)
3,0014,0007041,2051,05387.4%3.7 s (n=1,053)
4,0015,0009082,4672,22190.0%3.7 s (n=2,221)
5,0016,0006821,09696988.4%4.0 s (n=969)
6,0017,0006211,07797690.6%4.6 s (n=976)
7,0018,00025636031587.5%6.2 s (n=315)
8,0019,0001051149280.7%7.0 s (n=92)
9,0019,21766466.7%6.4 s (n=4)

Every prompt

10,152 served · sorted by attempts

Prompts with objective difficulty, attempts, solve rate and median solve time
PromptsyllAttemptsSolve rateMedian solve
tai769Common15not enough datan = 154.0 sn = 15
tig1,123Familiar15not enough datan = 155.4 sn = 14
tli1,201Familiar15not enough datan = 153.5 sn = 14
tog899Common15not enough datan = 153.6 sn = 15
toi1,281Familiar15not enough datan = 153.5 sn = 14
ton238Common15not enough datan = 153.2 sn = 14
unc149Common15not enough datan = 153.0 sn = 15
ura308Common15not enough datan = 153.6 sn = 15
yst636Common15not enough datan = 154.8 sn = 14
acu1,233Familiar14not enough datan = 144.1 sn = 13
air838Common14not enough datan = 143.6 sn = 14
ale246Common14not enough datan = 143.6 sn = 14
anc153Common14not enough datan = 143.2 sn = 14
ant18Common14not enough datan = 145.3 sn = 13
ben886Common14not enough datan = 143.2 sn = 14
bly491Common14not enough datan = 143.2 sn = 13
bus1,089Familiar14not enough datan = 144.0 sn = 13
cal14Common14not enough datan = 143.6 sn = 13
ces524Common14not enough datan = 145.3 sn = 14
cul155Common14not enough datan = 143.5 sn = 14
dan885Common14not enough datan = 144.0 sn = 14
eak1,382Familiar14not enough datan = 142.5 sn = 14
ech716Common14not enough datan = 144.2 sn = 14
eli138Common14not enough datan = 144.3 sn = 13
ell101Common14not enough datan = 143.4 sn = 13
ena420Common14not enough datan = 143.8 sn = 14
eni177Common14not enough datan = 144.8 sn = 13
epe1,078Familiar14not enough datan = 144.3 sn = 11
han279Common14not enough datan = 143.9 sn = 14
hea277Common14not enough datan = 143.2 sn = 14
hee1,074Familiar14not enough datan = 143.0 sn = 14
het654Common14not enough datan = 144.7 sn = 14
ian72Common14not enough datan = 144.9 sn = 14
icr682Common14not enough datan = 143.9 sn = 12
iro1,206Familiar14not enough datan = 143.4 sn = 14
ize55Common14not enough datan = 143.2 sn = 13
led193Common14not enough datan = 142.9 sn = 14
lep984Common14not enough datan = 144.8 sn = 14
lik363Common14not enough datan = 143.4 sn = 14
lit52Common14not enough datan = 144.2 sn = 14
lte1,298Familiar14not enough datan = 143.8 sn = 13
lus630Common14not enough datan = 145.3 sn = 14
mar351Common14not enough datan = 143.3 sn = 14
mpt1,533Familiar14not enough datan = 143.8 sn = 13
nag1,373Familiar14not enough datan = 143.9 sn = 14
nia231Common14not enough datan = 144.1 sn = 14
noc869Common14not enough datan = 143.2 sn = 14
oca466Common14not enough datan = 143.9 sn = 14
phe384Common14not enough datan = 143.8 sn = 14
phi127Common14not enough datan = 143.9 sn = 14

10,077 of 10,152 prompts sit below the 20-attempt floor and show no rate. Among the 75 that clear it, solve rates average 97.9% across a 90%100% range — a narrow band, which is why the syll index and not the rate is the primary sort. Sorting by solve rate or median solve time ranks only prompts at or above the floor; below it the numbers are still printed with their n, but a one-sample median is not a ranking.

4,425 prompts are Unrated — not easy, just absent from prompts.txt. 4,418 of them are the wrong length for the list, which only covers 3-letter fragments; custom games can set any prompt length. The other 7 are 3-letter oddities: Cyrillic homoglyph spoofs that look like Latin letters, blanks-mode prompts carrying a wildcard character, and a little junk. Show them

Three modes are missing on purpose. Red, Green and Yellow Tea score whole rounds rather than turns, so tea-bot logs them as round submissions: no response time, and — unlike turns — rejected words are kept. Their “solved” means first-guess validity, not surviving the timer. Folding two different definitions into one rate would be worse than leaving them out, so they are left out.

Prompts · BlackTea Stats