Prompts

Every fragment tea-bot has ever served, ranked by the one difficulty measure that is not circular: its position in the bot’s own prompt list. What players did with it comes second, and only once there is enough of it to mean anything.

Prompts served
9,994
27,732 attempts · multiplayer
Objectively rated
5,570
of 9,217 in tea-bot's list · 4,424 unrated
Enough data to rate
67
min 20 attempts · next best has 19
Median solve time
3.9 s
n = 25,397 solved turns

How difficulty is decided here

Two rules, both of which the previous version of this page broke

syll is the objective difficulty

tea-bot draws prompts from prompts.txt, a file of 9,217 three-letter fragments ordered easiest to hardest. The line number is the difficulty: ing is line 1. That number is fixed by the bot before anyone plays, so it cannot be bent by who happened to draw the prompt.

Lines 9,166 and up exist in the file but sit past the bot’s selection ceiling — 52 prompts it can never choose.

A rate needs a denominator

An observed solve rate is printed only once a prompt has at least 20 attempts in the current scope. Below that you get the raw count and the words “not enough data” — never a percentage, and never a zero.

On this data that is a brutal filter: 67 of 9,994 prompts clear it in multiplayer. The old site applied no floor at all, then bucketed prompts by array index, and so labelled 2,729 of its 2,750 prompts “Easy”.

“Solved” means survived, not correct

tea-bot writes a turn to the log only when the turn ends. Rejected and invalid guesses are never recorded at all, so this rate measures turns survived inside the timer, not first-guess accuracy.

A player who typed nine wrong words and then a right one appears here identically to one who got it first try. That is why solve rate sits in the nineties nearly everywhere, and why solve time is the measure worth reading.

Difficulty against the clock

Median solve time and sample size, over ten bands of the syll index

Median solve time by prompt difficulty

Multiplayer · prompts grouped into ten bands of the objective syll index. Hollow points are bands with fewer than 100 timed solves behind them.

Attempts behind each band

Across the 8 bands with at least 100 timed solves, median solve time runs 3.5 s to 6.2 s — a 1.7× spread, while the solve rate stays between 86.5% and 97.3% throughout. Almost every prompt eventually gets answered, so how often one was survived separates them barely at all. Ranking by that is how the old site put 2,729 of 2,750 prompts in a single “Easy” bucket.

Provisional bands (fewer than 100 timed solves): 8–9k (n=92), 9k+ (n=4).

View as table
Attempts, solve rate and median solve time by syll difficulty band
syll bandPromptsAttemptsSolvedSolve rateMedian solve
11,0001,00010,60310,31397.3%3.8 s (n=10,313)
1,0012,0007874,1563,97495.6%4.0 s (n=3,974)
2,0013,00058391182790.8%3.5 s (n=827)
3,0014,0006651,09194486.5%3.8 s (n=944)
4,0015,0008942,3382,10389.9%3.7 s (n=2,103)
5,0016,0006631,04492388.4%4.1 s (n=923)
6,0017,0006131,06296590.9%4.5 s (n=965)
7,0018,00025435731488.0%6.2 s (n=314)
8,0019,0001051139281.4%7.0 s (n=92)
9,0019,21766466.7%6.4 s (n=4)

Every prompt

9,994 served · sorted by attempts

Prompts with objective difficulty, attempts, solve rate and median solve time
PromptsyllAttemptsSolve rateMedian solve
stu888Common15not enough datan = 154.1 sn = 15
tog899Common15not enough datan = 153.6 sn = 15
tur188Common15not enough datan = 154.7 sn = 14
ure201Common15not enough datan = 153.5 sn = 14
uro683Common15not enough datan = 155.2 sn = 14
abi295Common14not enough datan = 143.9 sn = 13
acu1,233Familiar14not enough datan = 144.1 sn = 13
ber247Common14not enough datan = 143.5 sn = 14
bia1,042Familiar14not enough datan = 145.7 sn = 14
bus1,089Familiar14not enough datan = 144.0 sn = 13
cal14Common14not enough datan = 143.6 sn = 13
chu1,289Familiar14not enough datan = 144.1 sn = 14
cio905Common14not enough datan = 144.4 sn = 12
dan885Common14not enough datan = 144.0 sn = 14
dic317Common14not enough datan = 143.9 sn = 14
eak1,382Familiar14not enough datan = 142.5 sn = 14
ees1,360Familiar14not enough datan = 142.5 sn = 12
ein566Common14not enough datan = 143.7 sn = 14
ell101Common14not enough datan = 143.4 sn = 13
els1,338Familiar14not enough datan = 144.6 sn = 14
epe1,078Familiar14not enough datan = 144.3 sn = 11
ert281Common14not enough datan = 144.6 sn = 13
fer313Common14not enough datan = 144.1 sn = 14
gna1,088Familiar14not enough datan = 144.7 sn = 13
her70Common14not enough datan = 143.2 sn = 14
ian72Common14not enough datan = 144.9 sn = 14
ink928Common14not enough datan = 144.3 sn = 13
ize55Common14not enough datan = 143.2 sn = 13
lat46Common14not enough datan = 143.7 sn = 13
leo1,290Familiar14not enough datan = 144.2 sn = 14
mer224Common14not enough datan = 143.4 sn = 14
mpt1,533Familiar14not enough datan = 143.8 sn = 13
nge285Common14not enough datan = 143.6 sn = 14
nia231Common14not enough datan = 144.1 sn = 14
nid943Common14not enough datan = 143.8 sn = 13
noc869Common14not enough datan = 143.2 sn = 14
oca466Common14not enough datan = 143.9 sn = 14
ome96Common14not enough datan = 143.8 sn = 13
one89Common14not enough datan = 144.0 sn = 14
qua377Common14not enough datan = 143.5 sn = 14
rem419Common14not enough datan = 143.2 sn = 14
rer515Common14not enough datan = 145.2 sn = 11
sal449Common14not enough datan = 143.8 sn = 14
scu865Common14not enough datan = 143.0 sn = 13
sic779Common14not enough datan = 143.1 sn = 14
tig1,123Familiar14not enough datan = 145.6 sn = 13
tou855Common14not enough datan = 145.4 sn = 14
ugh983Common14not enough datan = 144.0 sn = 14
uit1,027Familiar14not enough datan = 143.8 sn = 14
unt232Common14not enough datan = 144.4 sn = 14

9,927 of 9,994 prompts sit below the 20-attempt floor and show no rate. Among the 67 that clear it, solve rates average 97.9% across a 90%100% range — a narrow band, which is why the syll index and not the rate is the primary sort. Sorting by solve rate or median solve time ranks only prompts at or above the floor; below it the numbers are still printed with their n, but a one-sample median is not a ranking.

4,424 prompts are Unrated — not easy, just absent from prompts.txt. 4,417 of them are the wrong length for the list, which only covers 3-letter fragments; custom games can set any prompt length. The other 7 are 3-letter oddities: Cyrillic homoglyph spoofs that look like Latin letters, blanks-mode prompts carrying a wildcard character, and a little junk. Show them

Three modes are missing on purpose. Red, Green and Yellow Tea score whole rounds rather than turns, so tea-bot logs them as round submissions: no response time, and — unlike turns — rejected words are kept. Their “solved” means first-guess validity, not surviving the timer. Folding two different definitions into one rate would be worse than leaving them out, so they are left out.

Prompts · BlackTea Stats