Solo practice

Sixty per cent of every game ever logged is one person practising alone, and the leaderboard, the win rates and the head-to-head records all throw it away on purpose — there is no opponent, so none of those numbers mean anything here. This page is the other half: 108 games and 6,063 turns that only measure a player against the dictionary.

Wins, losses, placement and win rate are absent below rather than shown as zero. A solo game has one participant, so those metrics have no denominator at all.

Solo practice only
Practice games
108
100 logged turns · 8 did not
Turns played
6,063
5,885 survived · 4,826 distinct words
Turns survived
97.1%
n = 6,063 turns · rejected words are never logged
Longest run
362
In one game · 9 players have practised

Volume over time

Solo turns per day

Turns per day
View as table
Turns and games per month
MonthTurnsGames
March 202611,595253
April 202612,292318
May 20264,19965
June 20262,10629
July 20263,09672
August 20266,263109
September 20262081

Who practises

Ranked on turns played — there is no rate here worth ranking on

Ranked: 4 of 9 · min 100 turnsShow everyone
Solo practice leaderboard, ranked by turns played
#PlayerTurns
1stSean+blackmanofsteal4,216
2ndknight9wgl1,171
3rdbulletreminegs287
4thlion23lion23130

“Survived” is the share of turns that ended in an accepted word. tea-bot never logs a rejected guess, so it cannot measure first-guess correctness. “Hardest prompt” is that player’s highest-ranked prompt by position in the bot’s own prompt list, which is ordered easiest to hardest — an objective difficulty, not one inferred from a handful of attempts.

Below the bar — 5 players

Shown, not hidden. Under 100 turns there is not enough play to rank, but the practice still happened.

  • 81 turns · 3 games
  • 61 turns · 1 game
  • 59 turns · 6 games
  • 54 turns · 1 game
  • 4 turns · 1 game

Longest sittings

Consecutive practice with no break longer than 30m

  1. 1
    563
    turns
    34:31
    unbroken
    28 Aug 2026 · 4 days ago
  2. 2
    550
    turns
    49:55
    unbroken
    23 Aug 2026 · last week
  3. 3
    395
    turns
    26:47
    unbroken
    25 Aug 2026 · last week
  4. 4
    356
    turns
    22:28
    unbroken
    3 Aug 2026 · 4 weeks ago
  5. 5
    336
    turns
    39:49
    unbroken
    24 Aug 2026 · last week
  6. 6
    329
    turns
    18:49
    unbroken
    28 Aug 2026 · 5 days ago
  7. 7
    319
    turns
    18:50
    unbroken
    28 Aug 2026 · 5 days ago
  8. 8
    313
    turns
    48:52
    unbroken
    26 Aug 2026 · 7 days ago
  9. 9
    289
    turns
    17:44
    unbroken
    4 Aug 2026 · 4 weeks ago
  10. 10
    289
    turns
    17:43
    unbroken
    4 Aug 2026 · 4 weeks ago
  11. 11
    287
    turns
    19:37
    unbroken
    29 Aug 2026 · 3 days ago
  12. 12
    230
    turns
    36:29
    unbroken
    19 Aug 2026 · 2 weeks ago

A sitting is not a game — practice runs straight from one game into the next, and the longest here covers 2 games. The 30m gap is a judgement call: a different threshold would draw different boundaries, so it is stated rather than assumed.

What difficulty gets practised

Prompts by their position in the bot's own easiest-to-hardest list

Solo turns by prompt difficulty tier, with the share that was survived
TierTurnsShare of solo turnsSurvived
common1,493
25.0%
98.3%
familiar1,272
21.3%
98.3%
uncommon1,280
21.5%
98.0%
rare1,555
26.1%
95.4%
brutal363
6.1%
95.6%

Difficulty is the prompt’s line number in the bot’s prompt list, which is ordered easiest first, so “brutal” means rank 7,001 and above out of 9,217. 100 solo turns (1.6%) used a prompt that is not in that list — mostly multi-word and generated prompts — and are excluded from this table rather than filed under a tier they do not have.

Hardest prompts solved alone

Ranked by objective difficulty, with the attempt count beside every one

The hardest prompts solved in solo practice, hardest first
PromptDifficultyFirst solved by
cex#8,106 / 9,217lion23
mcc#7,600 / 9,217Sean+
wyr#7,599 / 9,217Sean+
rbm#7,597 / 9,217Sean+
cpr#7,588 / 9,217Sean+
ovs#7,585 / 9,217Sean+
gnw#7,584 / 9,217Sean+
efm#7,583 / 9,217Sean+
phw#7,581 / 9,217Sean+
aey#7,577 / 9,217Sean+
ohp#7,575 / 9,217Sean+
nnw#7,574 / 9,217Sean+
zth#7,569 / 9,217Sean+
hyf#7,568 / 9,217Sean+
afm#7,566 / 9,217Sean+
ncn#7,565 / 9,217Sean+
lnd#7,564 / 9,217Sean+
drd#7,562 / 9,217Sean+
gsd#7,555 / 9,217Sean+
imv#7,550 / 9,217Sean+
tyu#7,547 / 9,217Sean+
ivl#7,545 / 9,217Sean+
rvl#7,544 / 9,217Sean+
exg#7,541 / 9,217Sean+

Nearly all of these were seen exactly once, which is why the attempt count sits in the table rather than a solve rate: “1 of 1” is honest, and “100%” would dress one lucky answer up as mastery. Prompts past #9,165 are no longer offered by the bot at all.

Everything on this page comes from the same replica of the bot’s logs as the rest of the site, restricted to games with exactly one participant. Average answer time across all solo practice is 3.5 s, and the average practice game runs 4:03 over 60.6 turns. 8 of those games logged no turns at all: red, green and yellow tea score whole rounds rather than individual turns, so the bot writes round submissions for them and there is nothing here to count. They are included in the game total and excluded from every turn-based figure, rather than quietly dropped from both.

Solo practice · BlackTea Stats