Prompts

Every fragment tea-bot has ever served, ranked by the one difficulty measure that is not circular: its position in the bot’s own prompt list. What players did with it comes second, and only once there is enough of it to mean anything.

Prompts served
8,652
40,343 attempts · solo practice
Objectively rated
7,626
of 9,217 in tea-bot's list · 1,026 unrated
Enough data to rate
41
min 20 attempts · next best has 19
Median solve time
2.7 s
n = 38,814 solved turns

How difficulty is decided here

Two rules, both of which the previous version of this page broke

syll is the objective difficulty

tea-bot draws prompts from prompts.txt, a file of 9,217 three-letter fragments ordered easiest to hardest. The line number is the difficulty: ing is line 1. That number is fixed by the bot before anyone plays, so it cannot be bent by who happened to draw the prompt.

Lines 9,166 and up exist in the file but sit past the bot’s selection ceiling — 52 prompts it can never choose.

A rate needs a denominator

An observed solve rate is printed only once a prompt has at least 20 attempts in the current scope. Below that you get the raw count and the words “not enough data” — never a percentage, and never a zero.

On this data that is a brutal filter: 41 of 8,652 prompts clear it in solo practice. The old site applied no floor at all, then bucketed prompts by array index, and so labelled 2,729 of its 2,750 prompts “Easy”.

“Solved” means survived, not correct

tea-bot writes a turn to the log only when the turn ends. Rejected and invalid guesses are never recorded at all, so this rate measures turns survived inside the timer, not first-guess accuracy.

A player who typed nine wrong words and then a right one appears here identically to one who got it first try. That is why solve rate sits in the nineties nearly everywhere, and why solve time is the measure worth reading.

Difficulty against the clock

Median solve time and sample size, over ten bands of the syll index

Median solve time by prompt difficulty

Solo practice · prompts grouped into ten bands of the objective syll index. Hollow points are bands with fewer than 100 timed solves behind them.

Attempts behind each band

Across the 8 bands with at least 100 timed solves, median solve time runs 2.3 s to 3.0 s — a 1.3× spread, while the solve rate stays between 93.7% and 98.7% throughout. Almost every prompt eventually gets answered, so how often one was survived separates them barely at all. Ranking by that is how the old site put 2,729 of 2,750 prompts in a single “Easy” bucket.

Provisional bands (fewer than 100 timed solves): 8–9k (n=39), 9k+ (n=27).

View as table
Attempts, solve rate and median solve time by syll difficulty band
syll bandPromptsAttemptsSolvedSolve rateMedian solve
11,0001,0008,9728,68496.8%3.0 s (n=8,684)
1,0012,0009925,9165,69796.3%2.6 s (n=5,697)
2,0013,0009894,5364,39596.9%2.6 s (n=4,395)
3,0014,0009803,5703,43496.2%2.5 s (n=3,434)
4,0015,0009813,9443,76995.6%2.3 s (n=3,769)
5,0016,0009613,4193,20293.7%2.5 s (n=3,202)
6,0017,0009412,8632,78597.3%2.5 s (n=2,785)
7,0018,0007015,8745,79598.7%2.6 s (n=5,795)
8,0019,00053533973.6%7.5 s (n=39)
9,0019,21728282796.4%2.1 s (n=27)

Every prompt

2,394 matching · sorted by attempts

Clear
Prompts with objective difficulty, attempts, solve rate and median solve time
PromptsyllAttemptsSolve rateMedian solve
mwa4,875Rare7not enough datan = 72.7 sn = 7
nej6,052Rare7not enough datan = 72.1 sn = 7
ntt5,956Rare7not enough datan = 76.9 sn = 6
opd5,692Rare7not enough datan = 79.5 sn = 4
otd6,564Rare7not enough datan = 72.5 sn = 7
pao6,364Rare7not enough datan = 72.0 sn = 7
pfl4,699Rare7not enough datan = 71.8 sn = 7
quu6,009Rare7not enough datan = 72.0 sn = 7
rjo4,839Rare7not enough datan = 78.0 sn = 7
rlb5,801Rare7not enough datan = 71.9 sn = 7
ryz5,628Rare7not enough datan = 71.8 sn = 7
tcu4,791Rare7not enough datan = 72.3 sn = 7
tgl5,098Rare7not enough datan = 71.4 sn = 7
tph5,498Rare7not enough datan = 73.2 sn = 7
twh5,562Rare7not enough datan = 72.4 sn = 6
udf5,672Rare7not enough datan = 72.2 sn = 7
ugw5,313Rare7not enough datan = 72.2 sn = 7
uja4,855Rare7not enough datan = 73.2 sn = 7
uju5,182Rare7not enough datan = 74.7 sn = 6
urw4,926Rare7not enough datan = 71.6 sn = 7
uyu6,367Rare7not enough datan = 72.7 sn = 7
uzl6,169Rare7not enough datan = 72.0 sn = 7
vus4,749Rare7not enough datan = 71.6 sn = 6
wca4,863Rare7not enough datan = 73.1 sn = 7
wek6,861Rare7not enough datan = 73.1 sn = 6
woa5,427Rare7not enough datan = 71.4 sn = 7
wry4,606Rare7not enough datan = 71.6 sn = 7
xyb4,886Rare7not enough datan = 72.3 sn = 6
xyh5,605Rare7not enough datan = 73.0 sn = 5
ycy4,952Rare7not enough datan = 73.7 sn = 7
ylb5,504Rare7not enough datan = 73.7 sn = 7
ymr6,856Rare7not enough datan = 71.9 sn = 7
ynu4,892Rare7not enough datan = 74.4 sn = 7
yny5,060Rare7not enough datan = 74.1 sn = 6
yul5,388Rare7not enough datan = 71.4 sn = 7
yve5,244Rare7not enough datan = 71.8 sn = 7
zad4,692Rare7not enough datan = 71.8 sn = 6
adq6,657Rare6not enough datan = 62.5 sn = 6
agp5,174Rare6not enough datan = 63.8 sn = 6
amc5,585Rare6not enough datan = 62.3 sn = 6
amj6,447Rare6not enough datan = 63.2 sn = 6
apw4,615Rare6not enough datan = 61.8 sn = 5
asg5,677Rare6not enough datan = 63.1 sn = 6
ayc4,951Rare6not enough datan = 62.8 sn = 6
ayd4,565Rare6not enough datan = 63.6 sn = 5
ayy6,830Rare6not enough datan = 62.4 sn = 5
bcu4,660Rare6not enough datan = 62.0 sn = 6
bgr5,524Rare6not enough datan = 61.8 sn = 6
bhe4,657Rare6not enough datan = 61.6 sn = 6
bup5,431Rare6not enough datan = 62.2 sn = 6

8,611 of 8,652 prompts sit below the 20-attempt floor and show no rate. Among the 41 that clear it, solve rates average 97.2% across a 85%100% range — a narrow band, which is why the syll index and not the rate is the primary sort. Sorting by solve rate or median solve time ranks only prompts at or above the floor; below it the numbers are still printed with their n, but a one-sample median is not a ranking.

1,026 prompts are Unrated — not easy, just absent from prompts.txt. 1,017 of them are the wrong length for the list, which only covers 3-letter fragments; custom games can set any prompt length. The other 9 are 3-letter oddities: Cyrillic homoglyph spoofs that look like Latin letters, blanks-mode prompts carrying a wildcard character, and a little junk. Show them

Three modes are missing on purpose. Red, Green and Yellow Tea score whole rounds rather than turns, so tea-bot logs them as round submissions: no response time, and — unlike turns — rejected words are kept. Their “solved” means first-guess validity, not surviving the timer. Folding two different definitions into one rate would be worse than leaving them out, so they are left out.

Prompts · BlackTea Stats